@simple@lemm.ee to Games@lemmy.worldEnglish • 3 months agoPath of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?www.pcgamer.comexternal-linkmessage-square41arrow-up1150
arrow-up1150external-linkPath of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?www.pcgamer.com@simple@lemm.ee to Games@lemmy.worldEnglish • 3 months agomessage-square41
minus-square@lath@lemmy.worldlinkfedilinkEnglish7•3 months agoI think that “slow” doesn’t work for a live service game simply because it’s a live service game.
I think that “slow” doesn’t work for a live service game simply because it’s a live service game.