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@alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish • 5 months ago

Cyberpunk 2077's sequel will boast "the most realistic and reactive crowd system in any game to date" if CD Projekt hits its goals, so no pressure then

www.vg247.com

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Cyberpunk 2077's sequel will boast "the most realistic and reactive crowd system in any game to date" if CD Projekt hits its goals, so no pressure then

www.vg247.com

@alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish • 5 months ago
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It's ok, whoever lands this encounter design gig, you'll have a systems design team to help you do the thing.
  • @CarbonBasedNPU@lemm.ee
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    4 months ago

    deleted by creator

    • @Viri4thus@feddit.org
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      1•5 months ago

      That’s my philosophy in Monster hunter games. Hunter go bonk :) I’ll try it too in KCD.

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