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@alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish • 7 months ago

Veteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”

www.videogamer.com

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Veteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”

www.videogamer.com

@alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish • 7 months ago
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  • cross-posted to:
  • games@sh.itjust.works
Veteran Bethesda developer Nate Purkeypile revealed his surprise at the large number of loading zones in Starfield on launch.
  • @MonkderVierte@lemmy.ml
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    1•7 months ago

    They planned to place ads there?

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