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@cyu@sh.itjust.worksM to unions@sh.itjust.worksEnglish • 8 months ago

Former Disco Elysium devs attempt worker/player-owned company: "We realized we weren’t going to get anywhere by trying to bargain with the rich"

aftermath.site

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Former Disco Elysium devs attempt worker/player-owned company: "We realized we weren’t going to get anywhere by trying to bargain with the rich"

aftermath.site

@cyu@sh.itjust.worksM to unions@sh.itjust.worksEnglish • 8 months ago
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  • cross-posted to:
  • gaming@lemmy.ml
  • games@sh.itjust.works
Former Disco Elysium Devs Embrace Worker/Player-Owned Structure To Bring ‘True Democracy’ To Game Development - Aftermath
aftermath.site
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And because letting “random people steer a company Twitch Plays Pokémon-style” instead of venture capitalists is “fucking funny”
  • @N0body@lemmy.dbzer0.com
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    14•8 months ago

    This is the exception to the no preordering games rule. Supporting a co-op.

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