@OldPernilong0@ttrpg.network to RPGMemes @ttrpg.networkEnglish • 1 year agoJesse bringing geometry to the tablettrpg.networkimagemessage-square35arrow-up1366
arrow-up1366imageJesse bringing geometry to the tablettrpg.network@OldPernilong0@ttrpg.network to RPGMemes @ttrpg.networkEnglish • 1 year agomessage-square35
minus-square@kyle@lemm.eelinkfedilink13•1 year agoGenerally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat. I also generally prefer more structure and strict rules for things though.
Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat.
I also generally prefer more structure and strict rules for things though.