@PugJesus@lemmy.world to Baldur's Gate 3@lemmy.worldEnglish • 2 years agoChaos Gremlin Lae'zellemmy.worldimagemessage-square12arrow-up122
arrow-up122imageChaos Gremlin Lae'zellemmy.world@PugJesus@lemmy.world to Baldur's Gate 3@lemmy.worldEnglish • 2 years agomessage-square12
minus-square@MilitantAtheist@lemmy.worldlinkfedilinkEnglish7•2 years agoEasily the biggest reason my characters die: pathfinding
minus-squareladlinkfedilinkEnglish1•2 years agoIt seems like pathfinding was a bit better several patches back. I hope, they will fix it back, though.
minus-square@Lesrid@lemm.eelinkfedilinkEnglish0•2 years agoLast night on a campaign with new friends I told Gale to jump over that bit of fire near his portal and he decided it would be cooler to walk.
minus-square@I_Comment_On_EVERYTHING@lemmings.worldlinkfedilinkEnglish3•2 years agoI have a different problem with gale. His wall of flame is a fantastic room control spell that can do some serious damage… if only allies would STOP walking right through it!
minus-squareWeirdlyWickedWormlinkfedilink5•2 years ago“Friendly fire is on” “Ok” Walks through fire “I THOUGHT YOU SAID IT WAS FRIENDLY!”
Easily the biggest reason my characters die: pathfinding
Huh, that’s interesting. For mine it’s 5e.
It seems like pathfinding was a bit better several patches back. I hope, they will fix it back, though.
Last night on a campaign with new friends I told Gale to jump over that bit of fire near his portal and he decided it would be cooler to walk.
I have a different problem with gale. His wall of flame is a fantastic room control spell that can do some serious damage… if only allies would STOP walking right through it!
“Friendly fire is on”
“Ok” Walks through fire
“I THOUGHT YOU SAID IT WAS FRIENDLY!”