@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year agoNacon exec says industry's problem is "too many games"www.gamesindustry.bizexternal-linkmessage-square17arrow-up138cross-posted to: gaming@lemmy.ml
arrow-up138external-linkNacon exec says industry's problem is "too many games"www.gamesindustry.biz@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year agomessage-square17cross-posted to: gaming@lemmy.ml
minus-square@ZOSTED@sh.itjust.workslinkfedilinkEnglish3•1 year agoHey at least melodramatic walking simulators are trying to say something
minus-square@pimento64@sopuli.xyzlinkfedilinkEnglish3•1 year agoYeah, they’re trying to say “I’m so deep, give me money”. I seriously doubt the number of autuer-driven art-first video games breaks out of the margin of error
minus-square@ZOSTED@sh.itjust.workslinkfedilinkEnglish2•1 year agoRight yeah, I don’t like low effort games
Hey at least melodramatic walking simulators are trying to say something
Yeah, they’re trying to say “I’m so deep, give me money”. I seriously doubt the number of autuer-driven art-first video games breaks out of the margin of error
Right yeah, I don’t like low effort games