For me I can’t stand that they put difficult terrain in the act 2 camp. Makes zero sense. Who the F builds their camp in mud? I would sell my soul to Raphael for a boardwalk.
For me I can’t stand that they put difficult terrain in the act 2 camp. Makes zero sense. Who the F builds their camp in mud? I would sell my soul to Raphael for a boardwalk.
Sculpted spells on Druid for npc.
I really struggle to use druid spells because it feels like every spell they got do aoe.
I am not asking for my team, they have to walk it off but I ask for every npc.
I am tired that druid ends her turn with full spell slots because she can’t cast a single spell that won’t cause neutral npc not demanding her head.
I wonder if there is the same problem for the tabletop RPG or they made an unfortunate adjustment compared to it.
It’s the same in 5e so it happens quite often that druids accidentally hit other players.
But in those cases you hit npc, you can yell to npc(dm) sorry! And not get whole town to kill you because you didn’t count the how far the aoe goes.
It is, low level as a land druid on 5e my goto spells were the flaming sphere, spike growth and call lightning.
If you’re in a crowded area, heat metal is very reliable.
But as a rule, unless you’re a wizard or you explicitly build for it, the AOE nature of spells is going to be a problem.