Picture taken from their Twitter

  • JJROKCZ
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    372 years ago

    Problem is that if your current unity game is successful this year, and then they reimplement the retroactive charge next year, you’re still screwed. If you can afford it then it’s best to change now in order to avoid that mess that might mean you have to delist your game

    • @frickineh@lemmy.world
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      342 years ago

      I’m not sure it’s legal to implement it retroactively. I’d be very curious to get an attorney’s perspective - seems a lot like trying to unilaterally change a contract after both parties have signed. But I have a hard time imagining anyone being willing to develop using Unity going forward.

      • JJROKCZ
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        112 years ago

        I feel like any company with a legal department would surely check with them before announcing something like this. But maybe unity is so poorly ran they don’t have a legal team or didn’t check idk

        • @zaphodb2002@sh.itjust.works
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          182 years ago

          I think you overestimate how much they care about doing illegal things. They will try it, and if someone can prove it’s illegal, they’ll pay a minor fine and stop, maybe. Otherwise they’ll get away with it. That’s how corps look at laws.

        • @assassin_aragorn@lemmy.world
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          62 years ago

          I mean you’d think so, but look at how often companies get into lawsuits for clearly illegal shit. Plenty of places will still try to enforce arbitration/NDA clauses that have no actual legal basis or consequence.

        • @frickineh@lemmy.world
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          22 years ago

          I would think so too but this entire decision has felt like the company is shooting itself in the foot, so who even knows anymore.