I am genuinely not trying to sound like a studio apologist, because there are myriad reasons to be upset with them, but y’all need to think these arguments through a little better. I haven’t pulled up any numbers, but are we really going to pretend that the cost of producing a game in 1990 is even remotely comparable to that of a modern day AAA game? The fact that video game costs have remained relatively steady and even decreased in some cases for decades should be astonishing.
The only strawman argument here is yours. Most people wouldn’t play a game released today if it looked like Pong and had the same gameplay features. Also, there are a lot more wheels to invent today.
I am genuinely not trying to sound like a studio apologist, because there are myriad reasons to be upset with them, but y’all need to think these arguments through a little better. I haven’t pulled up any numbers, but are we really going to pretend that the cost of producing a game in 1990 is even remotely comparable to that of a modern day AAA game? The fact that video game costs have remained relatively steady and even decreased in some cases for decades should be astonishing.
Pick a different argument.
Pick a non-strawman argument and then we can have a discussion.
How are you missing that you are literally comparing a team of 5 programmers and artists to games made by 500+ people?
I mean seriously you can read, that alone should be enough.
The only strawman argument here is yours. Most people wouldn’t play a game released today if it looked like Pong and had the same gameplay features. Also, there are a lot more wheels to invent today.
I’m not just talking about Pong, and that is another good example of a strawman argument ironically.