• A video game, but I do like the idea of spellcrafting in D&D.

      I think there are some official rules for it but I’ve never played a game where it happened.

      • @ObsidianZed@lemmy.world
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        211 days ago

        I want to say the rules for spellcrafting are more or less “work with your GM to create a balanced spell” but I prefer the idea of spell circles that you have to break down components for to design your own.

        • I see there are some homebrew modules out there that add spellcrafting but they’re more or less point buy systems.

          I could kind of see it as I think you’re describing, in that you make a spell with a bunch of spell symbols/glyphs that modify it, but each one of those cost components.

          Hmm this is worth scheming on.