I don’t see it that way. You can compare it to movies.
Low storage space, cartoon-ish games are comparable to animated movies and japanese anime. While successful, not everybody watches them. There are people who prefer live action movies, which have photo-realistic high-fidelity graphics (after all, they are photos).
Rubbish. In this case it is marketing spending which creates the demand, not the other way around.
I don’t see it that way. You can compare it to movies.
Low storage space, cartoon-ish games are comparable to animated movies and japanese anime. While successful, not everybody watches them. There are people who prefer live action movies, which have photo-realistic high-fidelity graphics (after all, they are photos).
Not really, not in the slightest.
Our marketing team isn’t good enough to change consumer behavior like that. I’d love to work with a team with that ability.