Hey, hi everyone. We here at IronRaven decided to make a metroidvania, in the style of Dieselpunk and the 20s, art deco, art nouveau and so on. Tell me, what is the most important thing for you in metroidvanias, besides their appearance?

  • .Donuts
    link
    fedilink
    English
    172 months ago

    Responsive controls, a functional map, rewarding exploration