• @statler_waldorf@sopuli.xyz
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    35 months ago

    I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.

    We just got gud and abused the turtle shell stair 1up.

  • db0
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    5 months ago

    I was one of those kids. I now play roguelites and roguelikes instead

    • tiredofsametab
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      15 months ago

      I was one and went the complete opposite direction. I don’t like most rogue-likes or games that are difficult just to be difficult. I don’t get that “wow, I bashed my head against it 70 times and this feels rewarding!” feeling. I just get annoyance and a feeling of wasted time.

      • @31337@sh.itjust.works
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        25 months ago

        I don’t really like rogues (because you pretty much have to redo everything again), but I do usually play games with the difficulty settings all the way up (not on “ironman” though). Being able to retry from a recent save isn’t too frustrating, and you can finish many games without even learning or using various mechanics if you don’t use the highest difficulty.

      • @SkyezOpen@lemmy.world
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        15 months ago

        Same. If I spend that much time on a game, I want to be holding Thunderfuck McStabn’slash, the legendary sword that explodes enemies I look at, rather than “oh cool I can now bash my head against a wall with a slightly different character.”

        Like one of my first risk of rain runs went 2 hours and I’m like oh man I’m gonna unlock so much shit. I did not.

    • The Picard ManeuverOP
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      15 months ago

      Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.

      This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can’t get enough.

      • @Wahots@pawb.social
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        15 months ago

        You might like Last Train Home. Every soldier loss is permanent and there’s only so many you can find/rescue.

        Based on true events, which is the most insane part. It’s kinda like frostpunk and an RTS game mixed together, which is very satisfying. Souls-like difficulty.

        https://youtu.be/q0lJ9A4AtFo

      • db0
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        15 months ago

        Funnily enough, I couldn’t get into the souls likes until now. The need to memorize boss patterns doesn’t appeal to me me

        • @shneancy@lemmy.world
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          15 months ago

          have you considered playing with the approach that soulslikes are really rhythm games and boss battles are dance offs (to death)?

          this perspective allowed me to enjoy soulslikes more

          • db0
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            15 months ago

            The problem is that this doesn’t take a away the memorization requirement and I just don’t have the time for that. Also having to walk to the boss and grind through all the minions in-between was also very annoying.

            • @shneancy@lemmy.world
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              15 months ago

              that’s fair, i think i enjoyed Elden Ring the most of all soulslikes because if you can’t be asked to memorise a specific boss you can just go somewhere and come back strong enough to two hit the one that gave you trouble

      • db0
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        15 months ago

        Xcom Ironman is the true achievement 😅

        • The Picard ManeuverOP
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          15 months ago

          I’ve had a successful Ironman run on Commander difficulty in XCOM 2 (WOTC), but Legendary Ironman continues to elude me. I usually get back into it once or twice each year and try again. Maybe one of these days!

          • db0
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            15 months ago

            I never bothered with legendary Ironman either. It just feels it would be too frustrating unless I’m willing to dedicate my life into it.

      • @Focal@pawb.social
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        15 months ago

        I dunno, getting every cage is pretty gruelling, and you can’t beat the game unless you do EVERYTHING.

        That being said, if you genuinely don’t think it’s “even that hard”, then you’re definitely on another level, and I salute you

  • @RamenJunkie@midwest.social
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    5 months ago

    Once Inwas bored and started playing Contra, without the Konami Code. On a NES.

    Its one of those games that just loops when you finish it.

    I finally stopped a few hours later after like the 4th or 5th loop.

    Another fun one was finishing GTA3 100% on PS2, without saving or dying or getting arrested

  • @Thorry84@feddit.nl
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    5 months ago

    And your little brother got peanut butter on the manual so your mom threw it away.

  • @psycho_driver@lemmy.world
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    15 months ago

    The tough ones, especially. OG NES TMNT conqueror here (as you can tell it’s still in my list of life achievements).

      • @psycho_driver@lemmy.world
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        15 months ago

        You’re totally right and its one that I never beat. I haven’t gone through it with an emulator either. There are some games I have since gone through with an emulator using save states that I didn’t beat legitimately back in the day, like Castlevania, that I recognize would have been HAF to beat without assists. I still may try Battletoads the old fashioned way because I have a lot of respect for that game. I’m pretty sure if I or one of my friends had owned the game we would have beaten it, but we never managed to over the course of several rentals.

  • Capy Santo
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    15 months ago

    And here’s me replaying some of those and using save states like a mad man

  • @misk@sopuli.xyz
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    5 months ago

    It’s impressive because after dropping all those coins into arcade machine he could still afford some smokes.

  • @blackn1ght@feddit.uk
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    15 months ago

    Treasure Island Dizzy only had a single life. One of my earliest memories is of my sister losing her shit as she accidentally dropped the snorkel while she was cycling through her inventory underwater.

    • @Maxxie@lemmy.blahaj.zone
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      5 months ago

      Holy crap I totally forgot that game existed. Me and my best friend were obsessed with it, drawn 3 tomes (yes, tomes) of comics about its characters.

  • @kryptonidas@lemmings.world
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    15 months ago

    Super Mario Bros in the NES for me, the excitement if you reach a later level for the first time, only to die and have to try it al over again.